leave my mark
on
endless stories
characters by @coilingoracle.bsky.social on BlueSky
Koja'to Dorya
The Hollowhome
Name: Koja'to Dorya
Race: Keeper of The Moon Miqo'te
Age: 22
Work: Aetherveil Tactician
Job: Tactician

Affiliations:
The Dorya Apothecary
The Strays
Aetherveil Adenturing Company

A bright mind, and even brighter curiosity.Koja'to, is former sharlayan student, and son of the 87th seat of the forum. Due to his lack of tact concerning the forums descisions, his mother sent him to Limsa Lominsa. There he worked under Ririya Riya, a scholar of the maelstrom.In Ririya's apothecary Koja'to studied arcanima, and soon was made join a crew of sky pirates. The Strays. In many trials they stood by each other's side. after the passing of koja'to's old mentor, he retreated to the apothecary, before the call of adventure rung to him once again.After many more adventures, Koja'to gained the soul crystal of the Tactician. A newly created Art of War designed to synergize with its party members.






Alphonse Honnête
The Loregorger
Alphonse Honnête, part of the Honnête house of Sharlayan, was known for his inability to utilize aether. His priority always laid abroad, in foreign styles and how Sharlayan could easily make them their own with the knowledge already at their disposal. A misguided aim which lead him down a path of darkness, making allies with the Garlean empire as the "Loregorger". He worked with the empire for a considerable ammount of time, only to meet a childhood friend of his, Koja'to Dorya on the battlefield of Ghymlit. In that same place, he drained Ririya Riya, Koja'to's mentor, of her final moments.When The empire fell, so did the projection that Alphonse had of it. The glory fell to the blood on his hands, leaving him to atone. As a gridanian citizen, he aims to right his wrongs, doing the best he can.






Dreadnought
"Lone, he stands. He who swore oath to kill, yet acting against it."
-Alphonse Honnête, Journal of his first Year in Eorzea.The Dreadnought Job symbolizes the resolve to stand against ones own past, forging a new path ahead in the name of protection. It utilizes garlean techonology, to fashion both lance and shield for high durability and resistance to incoming attacks. The more it withstands, the stronger it gets.

H'lynna Vahn
The Red Rook
Name: H'lynna Vahn
Race: Seeker of the Sun Miqo'te
Age: 24
Work: Treasure Hunter
Job: Vagabond

Affiliations:
Unaffiliated

H'lynna let a life of crime all over Eorzea during her younger years. Growing up without parents after the calamity, she was taken in by a Maelstrom Soldier, Eliswyn. They didn't have much considering "Eli" could barely support the young miqo'te, but enough to afford her a dress or two. H'lynna knew then that she had to take measures into her own hands. If not for herself, then merely to help out the guardsman that took her in when no one else would.She would sneak out at night, heisting local establishments to turn over some gil.
At first it was just to support her guardian, but it quickly grew into an adrenalin rush for her. An addicting one.Not long after H'lynna came of age, Eli found out about her various misbehaviors, leading to tension between the two.H'lynna continued her business under Eli's scorn, which widened the gap between the two.As the travels to the new world widened, H'lynna took it to herself to be one of the first to claim treasures of her own, passing up the daggers she knew so well for a falchion and a dagger, their craft perfected along the Highlander Jepherson FreimannShe now still explores Tural, harbouring in the Shaolaani home of Jeph, when she isn't traveling the continent.Perhaps gaining her gold in this more honest way, she could mend the bridge burned with her former guardian.






Hijirin of the Cinder Blade
The Binding Runes
A former Woodwarden of the Golmore Jungle, then named Ilyan Rehw-Atoel. After he took an interest in the old tomes of the ruins of Nabudis, he became an adapt wielder of fire mist. Using it complementary to his blade.His crime against the green word came in the form of aid provided to an outsider. Now, banished, Hijirin searches answers for his tomes, and to explore new avenues of expertise. Just as well as not losing his tooth and claw in battle.






Rune Knight
"The techniques of the madmen of late Nabudis may find themselves used by those too far gone themselves."
- Exerpt on the Nabudian Courtships, Author unknown.The proclaimed Rune Knight is a recently rediscovered art, by Hijirin of the Cinderblade. Recovered from the ruins of Nabudis. It's purpose lies fully in the perversion of ones own health, to draw damage upon their foes with arcane sigils woven on skin and cloth alike.

Myrkul
The Earthly Edict
Name: Myrkul (currently)
Race: Rava Viera
Age: 200+
Work: Whatever comes up.
Job: Pugilist
Affiliations:
Unaffiliated

A viera of most old age, Myrkul just seeks sadisfaction in all things. He has lived his life and now merely wants to see how others live their own.






B'vrhaati
The Gilded Gambit
Name: B'vrhaati Tia
Race: Seeker of the Sun Miqo'te
Age: 28
Work: Tomb Raider
Job: Gambler
Affiliations:
The Goldbacks (Formerly)







Koja'a Dorya
First son to the Forum's 87th, Koja'a was always the favoured child. He kept atop of his studies, fit in and didn't complain. He studied aetheryte carving and somanoustics through his studium, finishing it on the topic of Aetheryte Creation and their application as everyday tools.After learning the heinous deeds his parents commited, hiding away his sister and sending his brother off for not fitting in, Koja'a took life into his own reigns for the first time, joining his brother over the Bloodbrine Sea, taking home in the old Apothecary of their family's friend.Koja'a is a very dry and strict personality, but once in a while a bit of wit shines through his prestine exterior.
Hijirin Cinderblade
A former Woodwarden of the Golmore Jungle, then named Ilyan Rehw-Atoel. After he took an interest in the old tomes of the ruins of Nabudis, he became an adapt wielder of fire mist. Using it complementary to his blade.His crime against the green word came in the form of aid provided to an outsider. Now, banished, Hijirin searches answers for his tomes, and to explore new avenues of expertise. Just as well as not losing his tooth and claw in battle.
Myrkul Maraan
A viera of most old age, Myrkul just seeks sadisfaction in all things. He has lived his life and now merely wants to see how others live their own. And if he can make their story more exciting... Nothing should stop him.Some would consider him a bit excentric, yet on the surface well meaning.
B'vrhaati Tia
A B' from Lea Monde, the port city in Dalmasca. He grew up during times of war, leading him to a life of crime to get by. He joined up with a gang of Graverobbers, the selftitled "Goldbacks" with which he traveled through Rabanastre. They raided plenty of tombs until... He found the Gilded Gambit. A magical blade enabling him in the art of the Gambler. But its price was eternal unluck in everything but the profession. He now deals with the consequences.
Nour Harekin de Vastrada
A student of an dalmascan school of fine art. During a garlean raid, the entire student body got evicerated, leaving only Nour to live to tell the tale. An experience of such horror puts many things into perspective. How much a life is worth...And how much it isn't.He has traveled away from his ancestral home, looking for new perspectives in Eorzea and beyond.
Story Arcs
The Strays: Hollow Home

After the loss of his Mentor, Koja'to Dorya is at his lowest low. The only thing she left him, a tome. The Hollowhome. An arcanists focus inlaid with a scholars soulstone.After Koja'to came across his mentor Ririyas research notes, he summons his former crewmates to journey into the ruins of Nym, trying to uncover the secrets and questions she left behind.Will curiosity kill the cat? Or will Koja'to unravel the layers of this conundrum with his crew?They venture through the old abandoned halls of the Nymian Waterworks and the Royal Armory to answer these questions. But Koja'to may find out more than he bargained for.
The Strays: Return to Nabudis

A letter at the Dorya Apothecary's doorstep. A summon from the Stray's Captain, Caius Picaro.With all the pieces of the puzzle aligned, his grand scheme may finally see fruition. Over decades Caius has planned for this, and now it was time for his plan to jump into action.Through trials and tribulations he has finally assembled the crew he needs to act. To reclaim the corrupted city of Nabudis.With Caius history being veiled, the Stray's will finally realize their captains true identity and goal. Will they put their trust in him and see this to the end, or will they all fall to the corruption of the Nethecite Crystal, like Nabudis has so many years ago?
Wheels of Fate - A Strays Story

The empire has fallen. But splinters still remain.Alphonse Honette, a former conscript of the empire under the moniker "Loregorger", sees it as his duty to right the wrongs of his past.He and his trusted confidant Kima Dorya set off into the Burn, a land razed, to investigate recent activity of one of these splinter groups. A splinter group Alphonse shares a dark past with.Alphonse and Kima will test their trust in each other, as they struggle for survival in this barren wasteland, and uncover the Secret behind the Allagan artifact, the Wheels of Fate.